The game is notable for two things: The first is that it creatively tries combining Hitman-style assassination gameplay with an anime aesthetic and utilizing tropes found in anime and manga. The creator, YandereDev was very insistent that people not refer to it as a game. But we'll get to that.įor much of its existence, Yandere Simulator was a sandbox build, the kind of build that's just for developers to play around in, test for bugs, try features, etc. Like Star Citizen, Yandere Simulator is one of those games where the creator fundraised online in the promise of using the funds for the game, and then never produced anything concrete- until this August. If you asked me today, I would still laugh you out, but I'd leave the door open. Yandere Simulator (AKA YanSim) is almost an indie stealth-assassination game developed by one Alex Mahan, previously known as EvaXephon, currently known as YandereDev or YanDev, that has been in development since 2014, and if you had asked me two months ago if I ever thought there'd be a finished product, I would have laughed you out of the room and slammed the door in your face.
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